FRACT OSC | Game, level, sound & graphic design, Art, animation, UI

FRACT is a musical exploration game. You arrive in a forgotten place and explore the unfamiliar landscape to discover the secrets of an abandoned world that was once built on sound. As you start to make sense of this strange new environment, you work to rebuild its machinery by solving puzzles and bring the world back to life by shaping sound and creating music in the game.

As creative director on FRACT OSC, I was responsible for game, level & world design, as well as Sound & Puzzle design. I also developed all art assets for the game including their respective animations, all UI and also several custom typefaces. FRACT OSC & the FRACT prototype have won international awards and have received critical and fan acclaim.

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