HOWDY.

  • I love making beautiful things that people can play and create with.

  • I love making worlds, both little and huge, that people can lose themselves in.

  • I love learning new things and being challenged to use my multidisciplinary skill set to make awesome stuff.

I'm a specialized generalist of all things design. My main output is strategic design consulting and creative direction as it pertains to holistic design systems. I do game design, strategic design, level design, world design, graphic design, sound design, UI, video editing, trailers, and mograph. I've been lucky enough to work on a few award-winning projects in games and other creative industries. Oh, and did I mention I really like synthesizers?

I really enjoy working with other creative folks, so don't hesitate to get in touch if you think we could make something amazing together. CV here

Thanks,

Richard E Flanagan

 

I’ve had the opportunity to collaborate, work with and for some truly great folks - from multinationals to one person boutiques and everything in between.

 

I’ve also been fortunate enough to work on some award winning projects. If laurels are your thing, I’ve been nominated for or won a few:

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